![]() ![]() ![]() The only way to "fix" this, is if you're on PC and open the console, then click on the NPC and type "Disable" then "Enable". Which means if you become the Harbringer 30 levels later at Lvl 36, they're still Lvl 6, and practically worthless as a follower in combat, considering most of the enemies have scaled to your lvl. For instance, if you go to the Pelagia Farm and see Aela/Farkas/Vilkas at Lvl 6, they're permanently locked at Lvl 6. ![]() Secondly, in Skyrim, when you enter an area with a NPC that is a potential follower, it locks their Level to your lvl at the time. They need to implement this function in a patch or DLC. This feature should've been implemented to the Weapon Racks/Armor Mannequins in Skyrim, but wasn't. For example, if you got the Sword of the Crusader at Lvl 11 (19 Base Damage), and you placed it on the display stand at Lvl 23, it would re-level the Sword to it's max version, which is Lvl 21+ (25 Base Damage). In KotN, you had a Armor/Weapon display that when a piece of Divine Crusader equipment was placed on it, it would automatically re-level the piece to the version that matched your current level. TES IV: Oblivion had a DLC called Knights of the Nine. ![]()
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